Stage
1 / 10
Target
Wish Cup
Hold and drag the spark to navigate the maze
The History of Mouse Precision
The computer mouse was invented by Douglas Engelbart in 1964. Early graphical user interfaces (GUIs) required users to develop entirely new motor skills to translate physical movement into digital coordinates.
Games like "Amazing Maze" (1976) were early examples of how interactive software could be used to train users in high-precision spatial tasks. Today, these exercises remain fundamental for developing the hand-eye coordination required for professional software operation.
Professional Insight: Fine motor skill training has been shown to improve the efficiency of brain-computer interaction by reducing the cognitive load required for simple navigation tasks.